CGLTV / Counter-Strike 2
cgltv.ruvatel.ruFull integration with the Game Coordinator. Round economy, clutch coefficient, utility contribution and trade efficiency — all scored by the CGLTV engine.
Ruvatel builds rating systems for competitive games. Our engine, CGLTV, scores every match across thousands of micro-events — round economy, positioning, duels, clutches — and returns a number that can't be gamed.
CGLTV subscribes to raw match telemetry: round economy, positioning, timings, duels, clutches, trades. Every action gets a weight and a context before it ever reaches the score.
event-level ingestionThe same frag weighs differently against a top-tier opponent than against a random lobby. The model adjusts every contribution by the strength of who you were actually playing against.
opponent-aware modelSeasonal calibration smooths variance: one bad streak doesn't sink you, one good one doesn't inflate you. Rating grows through consistency, not through hot weeks.
decay · calibrationFull integration with the Game Coordinator. Round economy, clutch coefficient, utility contribution and trade efficiency — all scored by the CGLTV engine.
The CGLTV engine is being adapted for Dota 2 under the DotaView product: GPM/XPM curves, teamfight participation, objective contribution and push-timing impact across the full match.
We connect the engine to your matches, tune the weights to your meta, and hand back a finished rating through an API or an embeddable widget.
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